Three teams from Yachay Tech will represent Ecuador in TuApp.Org
The best 40 proposals were chosen for the finals.
Three teams from Yachay Tech University will represent Ecuador in the finals of the Latin American App Competition TuApp.org. The finals will take place from November 20-22, 2018, in Lima, Peru. The three teams are: Fast Waiter, whose members are: Andrés Riofrío, Carlos Bustamente, Francisco Quinga and Professor Freddy Cuenca, Ph.D; Jump, whose members are: Anthony Ramos, Esteban Lasso, Fernando Zhapa, Doménica Encalada, Oscar Guarnizo and Professor Lorena Guachi, Ph.D; and Smart Math, whose members are: Richard Torres, Andrés Banda and Professor Rigoberto Fonseca, Ph.D. Out of 120 apps in Latin America, the three applications were selected amongst the best 40.
During the event the teams will have several activities such as talks, meetings, presentations, integration activities, tours, and the final presentation of their app before the Jury. For the final presentation, at least one member of the team will have to give a 3-4 minute presentation of the app, either in English or Spanish. They will not be allowed to use any kind of material as support, except for the app running in a mobile terminal. The presentation will be given before a Jury, other contestants, and authorities invited.
Out of 120 apps in Latin America, the three applications designed by the Yachay Tech teams were selected amongst the best 40. They were the three only Ecuadorian teams in the finals of the Latin American competition. The apps propose different solutions:
Fast Waiter is a restaurant process management system. It allows servers to automatically ring in orders as they take them. It also tells servers when the orders are ready and it gives an estimated waiting time.
Jump is a work management system for freelancers. It allows freelancers to post for jobs or immediately accept offers posted by the community.
Smart Math is a math learning support for children. It promotes learning through games and it uses artificial intelligence to accompany each child in their individual learning process.
The Jury will evaluate each app based on functionality, interface quality, originality and projection of the business in the future. The team that wins the general category Soluciones para un mundo major (Solutions for a better world), will have the opportunity to have a meeting with the US Embassy in their country to learn about funding possibilities for their app. The teams that win each category, which are classified y evaluation and theme criteria, will receive special prizes from the sponsors. In the case of theme categories, each year they are designed by sponsors who also choose the winning apps. This year the theme categories are Blockchain/Ethereum and Environment.